CMU's Game-based Learning “ Eurasia ” is an online game with synchronous players. The educational contents of “ Eurasia ” derive from four subjects of primary-level learning
2) Thai Language
3) social studies
4) occupational foundation and technology
The design of Eurasia is based on the conceptual frameworks of goals, rules, competition, challenge, fantasy, curiosity, and entertainment. The major goal of the game is to accomplish all the assigned missions by trying to answer questions based on the interaction with other NPCs (game's characters). The fun is derived from collecting rewards along the way when the learners get to kill the monsters. Eurasia game has now become a popular game for Thai learners at the primary level in Thailand .
The Creation of Eurasia is sponsored by Software Industry Promotion Agency (SIPA), Thailand .